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And That's a Wrap
Sun May 30, 2010 12:18 am by Kami
This website is now officially closed. All topics must be finished, and all character must register on the New Website All ranking exams will be finished and ranked by a seperate proctor, and all money will be reset to $200 for everyone in order to make way for the new currency system, coming soon.

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Your Site-Moving Questions, Answered~!
Wed May 26, 2010 3:12 pm by Kami
We've been getting a good amount of questions regarding the move and the time skip that the move will created for all characters. So here are a few general questions, along with their answers, and of course feel free to post any more concerns you have here.


Q: What abilities or weapons will we be able to add or expand on?
A: Not a whole lot, honestly. I'd say a few improvements on what you already have, but not by a lot, as well as maybe one or two new techniques. Let's not do a major overhaul, because that would then disrupt your rank, which will not change in the move. As for weapons, …

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 The Pokemon Aspect

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Skye Silverclaw
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PostSubject: The Pokemon Aspect   Mon Aug 24, 2009 2:31 pm

Yes, we are going ahead and re-introducing Pokemon to the roleplaying world here. It works a lot like it did way back on the Nightmare, but a tad differently as well.

First the basics: there are Pokemon living in most of the natural landscaping, and you have only six PokeBalls to use per day. Only PokeBalls, none of that Great Ball or Ultra Ball BS =p.

Now the different part: we're not basing the encounters or captures of Pokemon on Dice Rolls. Instead, we'll have our lovely Natural Entities to roleplay the Pokemon for you, starting from which one you encounter to wether or not you manage to catch it. This is so people don't nearly kill a poor critter only for the dice roll to go "naw man you didn't catch this"


So, in the listings of Pokemon in an area, there are two main bits of information to aid in what you may find and catch. The first is the rarity of a Pokemon in that area, the second is the difficulty of catching it.

Rarity, from most common to rarest: Common, Uncommon, Rare, Very Rare, Legendary, One-of-a-kind

Catching difficulty, from easiest to hardest: 100% Catchable, Easy, Tricky, Difficult, Near Impossible, Uncatchable


As you might've noticed by that list, yes we are throwing in some Legendaries in the standard catching areas. And with all pokemon, there aren't any silly "exclusives" for what can and cannot be captured; anyone is allowed to attempt to capture anything.

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Alyss Frey
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PostSubject: Re: The Pokemon Aspect   Mon Aug 24, 2009 2:40 pm

Skye Silverclaw wrote:
"naw man you didn't catch this"

Best part ever. <3

Now when is this going to launch??
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Skye Silverclaw
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PostSubject: Re: The Pokemon Aspect   Mon Aug 24, 2009 2:48 pm

Um, pretty much now, for when the site opens.

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PostSubject: Re: The Pokemon Aspect   Fri Sep 18, 2009 11:58 pm

Yanno, I just thought about this. If we had pokemon on Nightmare, could we still use those are do we have to go and recatch em and stuff?
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Skye Silverclaw
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PostSubject: Re: The Pokemon Aspect   Sat Sep 19, 2009 12:00 am

Nah, you can still use the pokemon you got from Nightmare. I'll be opening the shop for pokeballs soon as well as getting a money system up and running by tomorrow, unless Rose shows up and does it himself..

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PostSubject: Re: The Pokemon Aspect   Sat Sep 19, 2009 12:42 am

Oh! Another thing. Why are so many of em missing? I'm not talking bout like second or third evolution of something, but like the other 1st forms and legendaries.
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Skye Silverclaw
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PostSubject: Re: The Pokemon Aspect   Sat Sep 19, 2009 12:45 am

Ehe. Yeah, quite a few of them are still unobtainable. That's mainly cause I still haven't found the appropriate places for them to go, though I'm still adding some to old areas, slowly.. You think i should make an "uncatchable as of now" list? .-.

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PostSubject: Re: The Pokemon Aspect   Sat Sep 19, 2009 12:48 am

I think that would waste time....just keep going at adding the ones you dont have....other wise you will have spent that time making a list when it could have been spent putting more of the pokes up......thats my opinion anyways.....
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PostSubject: Re: The Pokemon Aspect   Sat Sep 19, 2009 12:49 am

Nah cause kinda like if someone sees somethin not listed, they're gonna assume that pokemon ain't gonna be catchable...or I would think so. .__. Sides, that's just more work.
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Skye Silverclaw
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PostSubject: Re: The Pokemon Aspect   Sun Sep 20, 2009 11:59 am

Alright, problem solved. Only pokemon missing from the roster are Mewtwo, Palkia, Dialga, Giratina and Arceus, for.. pretty obvious reasons.

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PostSubject: Re: The Pokemon Aspect   Sun Sep 20, 2009 12:04 pm

wait what about Jirachi? and Mew shouldn't though not count either?
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Skye Silverclaw
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PostSubject: Re: The Pokemon Aspect   Sun Sep 20, 2009 12:15 pm

Jirach and Mew are obtainable, yep. They're incredibly rare and almost impossible to catch, but they're out there~

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PostSubject: Re: The Pokemon Aspect   Sun Sep 20, 2009 12:19 pm

So Jirachi's added. Wondaful. Good job~
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PostSubject: Re: The Pokemon Aspect   Tue Sep 22, 2009 6:52 am

So... If you already had six pokemon on the Nitemare, you can't catch any more...? >3>

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Skye Silverclaw
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PostSubject: Re: The Pokemon Aspect   Tue Sep 22, 2009 9:13 am

No, you can catch however many you like. No limit. You can just have 6 with you at a time.

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PostSubject: Re: The Pokemon Aspect   Tue Sep 22, 2009 2:50 pm

Where do we post a pokemon list...?
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Skye Silverclaw
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PostSubject: Re: The Pokemon Aspect   Tue Sep 22, 2009 2:56 pm

.....I knew I forgot something. Gimme a minute to make that Forum >>

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PostSubject: Re: The Pokemon Aspect   Tue Sep 22, 2009 3:35 pm

Did it for ya Skye, since I dont see it up there... But anywho, Im too lazy to write a description...

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PostSubject: Re: The Pokemon Aspect   Sun Sep 27, 2009 7:05 pm

I just wanted to ask what about evolution. For non-item evolutions for our pokemon how do we go about that?
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Skye Silverclaw
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PostSubject: Re: The Pokemon Aspect   Mon Sep 28, 2009 12:16 am

Same way they did in Nightmare for the most part. Stage 2 can only be evolved by 6th Rank and up, and Stage 3 only for 5th Rank and up.

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