A realm both vast and mysterious, largely unexplored by the people who inhabit it. While Guilds build men into masters and Nations continue their disputes, one would be a fool to assume that it is Kings who rule these lands...
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And That's a Wrap
Sun May 30, 2010 12:18 am by Kami
This website is now officially closed. All topics must be finished, and all character must register on the New Website All ranking exams will be finished and ranked by a seperate proctor, and all money will be reset to $200 for everyone in order to make way for the new currency system, coming soon.

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Your Site-Moving Questions, Answered~!
Wed May 26, 2010 3:12 pm by Kami
We've been getting a good amount of questions regarding the move and the time skip that the move will created for all characters. So here are a few general questions, along with their answers, and of course feel free to post any more concerns you have here.

Q: What abilities or weapons will we be able to add or expand on?
A: Not a whole lot, honestly. I'd say a few improvements on what you already have, but not by a lot, as well as maybe one or two new techniques. Let's not do a major overhaul, because that would then disrupt your rank, which will not change in the move. As for weapons, …

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 Thalia's Abilities

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Fighter of the Depths
Fighter of the Depths

Posts : 96
Rep. : 0
Join date : 2010-02-24
Age : 27
Nation : Depths
Guild : Academy
Energy Type : Chakra, CelestialEnergy/P-Type Astral Energy

PostSubject: Thalia's Abilities   Thu Feb 25, 2010 1:17 am

I possess two different energies stemming from my mother and fathers side, P-Type Astral Energy/Celestial Energy and Chakra respectively.


Kekkei Gankai: Rinsei: Although known to me, I really am quite inexpirienced with my KG. The basic power of it is the ability to freely manipulate the five elemental chakras, and to combine any of them together into secondary elemental forms. It is also a very close connection with nature. However, there are other unlocked potentials of it that I haven't discovered yet.

Katon (Fire Release)

Katon: Fireball Jutsu

Katon: Giant Fireball Jutsu

Katon: Flaming Darts Jutsu: Shoots thin streams of flame towards the opponent. The flames look like long pointy rods.

Katon: Flame Orb: Creates a sphere of flames around me to protect or whatever.'

Katon: Flaming Fist: Makes fire surround my fist which then allows me better taijutsu attacks (physical attacks).

Fuuton (Wind Release)

Fuuton: Wind Blade: Creates sharp blast of wind which can cut through varied substances depending on substance and chakra input. Can be used as a long range or more short range taijutsu attack.

Fuuton: Drilling Missile: Shoots a funnel of wind that varies in size. The funnel cuts with a spiral motion, much like a drill. Can produce multipule at a time.

Fuuton: Gailing Sweep: Blasts air in one of four directions, either to block attacks, or try and move a target/opponent away from me.

Fuuton: Swirling Walls: Creates a funnel around me which protects from attacks, and can also damage/cut that which touches it.

Raiton (Lightning Release)


Chidori Stream: Lightning all over the body.

Raiton: Streaming Trail: Makes lightning shoot across the ground at fast speeds. Usually only in a single trail, straight forwards, although with more chakra, can be made to curve off path.

Raiton: Blazing Shots: Shots ten bullet size blasts of lightning from fingertips. Each one is aimed to pierce the body, and harm internal parts of the body, etc.

Raiton: Streaming Conduction: Allows me to touch things that conduct lightning, and stream lightning through it to possibly attack or defend against opponent. Can be used in conjuction with weapons too.

Raiton: Lightning Bolt Art: Summons a lightning bolt from the sky. Having clouds helps...

Doton (Earth Release)

Doton: Muddy Quake: Makes the ground muddy in and area and also creates tremors all to help through the opponent off balance.

Doton: Earth Wall: Creates a wall of earth which can be moved.

Doton: Mud Geyser: Blasts mud straight upwards with much force.

Doton: Boulder Clash: Makes rocks of different sizes rise out of the ground, and all move towards the target, which results in a smashing together of the rocks, usually the opponent between them.

Doton: Pit Creation Art: Makes earth form pits and sinkholes of different sizes.

Suiton (Water Release)

Suiton: Water Geyser Jutsu: Blasts water straight up with much force.

Suiton: Water Dragon Jutsu: Blasts forth a current of water shaped like a dragon.

Suiton: Water Prison: Surrounds opponent with water in a bubble like form which is harder to break out of.

Suiton: Hidden Mist Jutsu: Creates fog that is very hard to see through, even for people with special eyes/Doujutsu.

Suiton: Blasting Wave: Creates different sizes of waves which depend on chakra consumption.

Suiton: Water Clone: Creates a clone out of water.

Suiton: Water Whip Jutsu: Creates a flowing whip of water which can be used to inflict damage or can be used to tie up opponents.

Secondary Elements/Combination Elements

Hyoton (Ice Release): Water + Wind: Allows me to shape ice into different weapons and defenses.

Other Jutsu

Shadow Clone Jutsu

Shuriken Shadow Clone Jutsu: Creates many clones of one thrown shuriken, yielding a large amount of shuriken instead.

Body-Flicker Technique: Allows me to move at higher speeds so that I become a blur of movement.

Subsitution Jutsu

Genjutsu Disruption Art: Allows escape from weaker to medium genjutsu and illusions which focus on disrupting and controlling my chakra system.

Celestial Powers

P-Type Astral Energy: This type of astral energy, also known as simply Celestial Energy, allows me call upon the powers of heavenly bodies. Each body must be discovered first. Through my journies, I have only unlocked one, but that will change with time and training.

(Celestial Energy/P-Type Astral Energy)

Raw/Manifested Celestial Energy: Because of my Keyblades ((Celestus)) power to generate raw Celestial energy, I have the power to us it now. Raw or Manifested Celestial Energy has the power to supress all other energy forms that it come into contact with, so that it cannot be absorbed, and is very hard to get rid of. If added to attacks, it will also produce the same effects. Thus it takes a very high amount of energy, and pure energy at that to effect it at all, or possibly overcome the Supressing factors of it.

Celestial Bodies: I am completely immune to the body calling effects, so such as Venus's heat will not harm me whatsoever. ((Can have two activated called upon at once until next rank up)) ((Once one is called upon, it cannot be deactivated for another until the next turn))

(so far unlocked)

This body allows me to call upon the power of the earth to aid me. This happens with the force of earth and plants, which aid me without my direct control, they move on their own to protect me. When called upon, it also opens a conduit that allows me to pull energy from the earth itself. It also gives me a much greater healing factor, and 2x my attacking physical strength. Only way that I have these powers is if I stay in constant contact with earth of some type or form.

This body allows me to call upon the power of strength and battle readiness. Once called upon, it will give me enhanced strength, speed, agility, awareness, healing factor, stamina, defense, and any other physical attributes that associate with physical fighting, etc. Also while called upon, wounds that are inflicted upon me will not issue blood, and thus I cannot die from blood loss. Wounds inflicted upon opponents, on the other hand, cannot be stopped from bleeding with normal means.

This body allows me to call upon the power of Venus. When activated, forces of heat and lava will be forced through the earth towards my opponents, trying to burn and melt them. Unbearable heat will also settle in around me and the area, which will continue to rise to unbearable levels as long as the Body is continuing to be called upon. Eventually, ((after a few posts)) the area will reach the temperature at which metal will simply become liquid, and a person would also turn into the same if they don't have some sort of defense. As this is activated, I will become uneffected by heat, no matter how hot it gets The second thing that Venus gives is the power to create or take away love. If called upon, I can influense love/hate relationships to some extent.

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