Escellsia

A realm both vast and mysterious, largely unexplored by the people who inhabit it. While Guilds build men into masters and Nations continue their disputes, one would be a fool to assume that it is Kings who rule these lands...
 
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And That's a Wrap
Sun May 30, 2010 12:18 am by Kami
This website is now officially closed. All topics must be finished, and all character must register on the New Website All ranking exams will be finished and ranked by a seperate proctor, and all money will be reset to $200 for everyone in order to make way for the new currency system, coming soon.

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Your Site-Moving Questions, Answered~!
Wed May 26, 2010 3:12 pm by Kami
We've been getting a good amount of questions regarding the move and the time skip that the move will created for all characters. So here are a few general questions, along with their answers, and of course feel free to post any more concerns you have here.


Q: What abilities or weapons will we be able to add or expand on?
A: Not a whole lot, honestly. I'd say a few improvements on what you already have, but not by a lot, as well as maybe one or two new techniques. Let's not do a major overhaul, because that would then disrupt your rank, which will not change in the move. As for weapons, …

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NightMare

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Age : 23
Nation : Citadel Risen of the Depths
Guild : The Academy
Energy Type : dark magic

Character sheet
Race: Dark Magic Lord

PostSubject: magic powers   Wed Mar 24, 2010 2:03 pm

my magic powers:

1.energy shield: can block any thing that throw at me



2.the heaven unicorn: can shoot out laser out it horn



3.your soul in hell: that what in side of you can kill you



4.energy wings: fly 300 miles per second



Last edited by NightMare on Thu Mar 25, 2010 1:40 pm; edited 1 time in total
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Toctys

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PostSubject: Re: magic powers   Wed Mar 24, 2010 2:13 pm

explain each one
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Taz
Journeyman of the Sunlit Kingdom
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PostSubject: Re: magic powers   Wed Mar 24, 2010 9:21 pm

One, those all look WAAAAAY too powerful. At the very least for the rank you currently hold. Two, you have to explain what each one does in detail and how youre able to preform them. Example: Wind Cutter: I use my wind energy to manipulate the air around me into sharp knives that launch at the opponent. Other details that you might need to explain will be added one you update that much information.

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Gig
Drifter, 3rd Rank
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PostSubject: Re: magic powers   Wed Mar 24, 2010 9:28 pm

I find 3 absolutely hilarious for some reason o.0...but i agree completely with Taz and toctys

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Ezekiel
White Shrew of the Province of Kiez
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Energy Type : Navitas, Chakra, Distortion Energy, Astral Energy, Soulforce, Reiatsu, Angelic Energy

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PostSubject: Re: magic powers   Wed Mar 24, 2010 9:50 pm

Gig....I share in this hilarity for some reason too....I think it has something to do with how the guy is positioned....XD

Anyways, I agree with everyone else about needing detail....
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the General
Sentinel of the Province of Kiez
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PostSubject: Re: magic powers   Thu Mar 25, 2010 2:29 pm

Wow everyone of those but the laser sounds godly.

no your sheild cant block everything. (not even mine can)

you can not control the hellish and sinful parts of another soul

and no flying that fast. not even light goes that fast.
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Toctys

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PostSubject: Re: magic powers   Thu Mar 25, 2010 2:33 pm

still need more explanation. use other lists as examples
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Taz
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PostSubject: Re: magic powers   Thu Mar 25, 2010 3:02 pm

Explain it here; Im not going to look in 4 other places for what belongs in this list anyway. And I agree with General. Tone EVERYTHING down. Nothing godly. All of that sounds godly. You cannot control another's soul, nor can you block -everything-. You cannot travel faster than the speed of light- its physically impossible. Plus, someone below a 3rd rank shouldnt even be close to the speed of light. Explain more about the unicorn shooting lasers, its too vague. None of this is nearly descriptive enough.

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Kavaistyn
Fighter of the Depths
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PostSubject: Re: magic powers   Thu Mar 25, 2010 3:33 pm

There's absolutely nothing wrong with this at all. As long as I can get the power to blink people out of existence, this is acceptable.
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Taz
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PostSubject: Re: magic powers   Thu Mar 25, 2010 3:34 pm

Bullshit.

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Toctys

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PostSubject: Re: magic powers   Thu Mar 25, 2010 6:14 pm

hugs!!!!!!
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NightMare

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PostSubject: Re: magic powers   Thu Mar 25, 2010 8:28 pm

what the hell you want from me
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Taz
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PostSubject: Re: magic powers   Thu Mar 25, 2010 8:30 pm

Quote :
Explain it here; Im not going to look in 4 other places for what belongs in this list anyway. And I agree with General. Tone EVERYTHING down. Nothing godly. All of that sounds godly. You cannot control another's soul, nor can you block -everything-. You cannot travel faster than the speed of light- its physically impossible. Plus, someone below a 3rd rank shouldnt even be close to the speed of light. Explain more about the unicorn shooting lasers, its too vague. None of this is nearly descriptive enough.

This.

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NightMare

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PostSubject: Re: magic powers   Thu Mar 25, 2010 9:27 pm

this what my power
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Toctys

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PostSubject: Re: magic powers   Thu Mar 25, 2010 9:29 pm

huh?
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Miles Seiler
Knight of the Sunlit Kingdom
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PostSubject: Re: magic powers   Thu Mar 25, 2010 9:32 pm

nightmare the general idea of your powers is all fine and dandy but they are WAY too powerful to start off with or even have here. think of it this way

by making this character you start off as an apprentice to a swordsmith and as your rank goes up the rank signifies how powerful you are among the experience you have learned as a character.

all you need to do is tone down the abilities powerwise until accepted
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NightMare

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PostSubject: Re: magic powers   Thu Mar 25, 2010 9:35 pm

ok im a dark wizard so i know dark magic never light magic
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Miles Seiler
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PostSubject: Re: magic powers   Thu Mar 25, 2010 9:37 pm

ok i think i already had the idea your a dark wizard but with your abilities the level of power they have are too powerful let me put it in dark wizard terms

starting off = new dark wizard level powers

ranks = your level of power you gained among your experience as a character and spells you learned over time

at this rate if you start off with these that is IF you were allowed them logic would dictate your powers would destroy your body upon wake or birth
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Taz
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PostSubject: Re: magic powers   Thu Mar 25, 2010 9:43 pm

Also, complete sentences would be greatly beneficial to our ability to help you.

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NightMare

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PostSubject: Re: magic powers   Thu Mar 25, 2010 9:46 pm

starting= so i will know new magic power

ranks= power will give me more and more dark

so i think that is ok for me
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Miles Seiler
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PostSubject: Re: magic powers   Thu Mar 25, 2010 9:47 pm

best to focus on one issue at a time and right now the overpowered skills is the most important. if he is overloaded he will possibly have trouble
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Miles Seiler
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PostSubject: Re: magic powers   Thu Mar 25, 2010 9:49 pm

NightMare wrote:
starting= so i will know new magic power

ranks= power will give me more and more dark

so i think that is ok for me


actually no they are STILL too powerful. lets start with the energy wings, lets say they did allow you to fly that speed. your body would shred to bits killing you
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NightMare

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PostSubject: Re: magic powers   Thu Mar 25, 2010 9:50 pm

so what weapons i use then wand and swords or more
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Miles Seiler
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PostSubject: Re: magic powers   Thu Mar 25, 2010 9:54 pm

ok one last chance now focus and read slowly and clearly what it says below


the abilities of your magic is too powerful to start with or even have here. It must be toned down in order to be allowed
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NightMare

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PostSubject: Re: magic powers   Thu Mar 25, 2010 10:21 pm

ok that all you can give me
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