Escellsia

A realm both vast and mysterious, largely unexplored by the people who inhabit it. While Guilds build men into masters and Nations continue their disputes, one would be a fool to assume that it is Kings who rule these lands...
 
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And That's a Wrap
Sun May 30, 2010 12:18 am by Kami
This website is now officially closed. All topics must be finished, and all character must register on the New Website All ranking exams will be finished and ranked by a seperate proctor, and all money will be reset to $200 for everyone in order to make way for the new currency system, coming soon.

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Your Site-Moving Questions, Answered~!
Wed May 26, 2010 3:12 pm by Kami
We've been getting a good amount of questions regarding the move and the time skip that the move will created for all characters. So here are a few general questions, along with their answers, and of course feel free to post any more concerns you have here.


Q: What abilities or weapons will we be able to add or expand on?
A: Not a whole lot, honestly. I'd say a few improvements on what you already have, but not by a lot, as well as maybe one or two new techniques. Let's not do a major overhaul, because that would then disrupt your rank, which will not change in the move. As for weapons, …

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Decretum
Warrior of the Depths
Warrior of the Depths
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Posts : 45
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Join date : 2009-09-25
Guild : The Academy
Energy Type : Magic

PostSubject: Frozen...   Fri Sep 25, 2009 7:35 pm

Ability: Acceleration/Deceleration

Area of Effect: 50 meter radius; Influence over objects decrease when farther from the core.

Info: Free control of either accelerating or decelerating an object according to will.
Multiple object can be manipulated at once as well as the different type of ability.
However, when met with an opposing will of higher or equal strength the ability's influence is null and void.
Objects with a larger size need an increase in power output, but its mass is completely neglected.
Entire area around core becomes distorted for a brief moment due to the change of speeds.
Simple changes in the speeds/velocity of motions/objects/perceptions can range from a high/low energy output varying on intensity and length. (Usually low energy output)
There is no color odor or any other sign of the magic being active since it is a passive trait and is active at all times.

-=Unique Abilities=-
Temporal Rift: Creates a small distortion in time to create a mini portal for storage of items to be accessed at any time.


Last edited by Decretum on Tue Feb 02, 2010 12:51 am; edited 3 times in total
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Decretum
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Guild : The Academy
Energy Type : Magic

PostSubject: Re: Frozen...   Sat Jan 30, 2010 6:42 pm

Finally updated.
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Escalus
Omniscient Equalizer
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PostSubject: Re: Frozen...   Sun Jan 31, 2010 11:33 am

Approved for now, but we might suggest amendments after seeing your abilities in combat. They're a bit hard to judge based on the tech list alone.
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Decretum
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Join date : 2009-09-25
Guild : The Academy
Energy Type : Magic

PostSubject: Re: Frozen...   Sun Jan 31, 2010 1:54 pm

Lol I wonder if this is Skye... Oh well, but of course I know how to keep my limits in check and you'll see my abilities soon enough.
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Skye Silverclaw
King of the Sunlit Kingdom
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Join date : 2009-08-20
Age : 28
Nation : Sunlit Kingdom
Guild : The Academy
Energy Type : Solar

PostSubject: Re: Frozen...   Sun Jan 31, 2010 1:57 pm

Well of course it's Skye. And now that I figured out who you are that makes things much better. xD

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