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A realm both vast and mysterious, largely unexplored by the people who inhabit it. While Guilds build men into masters and Nations continue their disputes, one would be a fool to assume that it is Kings who rule these lands...
 
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And That's a Wrap
Sun May 30, 2010 12:18 am by Kami
This website is now officially closed. All topics must be finished, and all character must register on the New Website All ranking exams will be finished and ranked by a seperate proctor, and all money will be reset to $200 for everyone in order to make way for the new currency system, coming soon.

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Your Site-Moving Questions, Answered~!
Wed May 26, 2010 3:12 pm by Kami
We've been getting a good amount of questions regarding the move and the time skip that the move will created for all characters. So here are a few general questions, along with their answers, and of course feel free to post any more concerns you have here.


Q: What abilities or weapons will we be able to add or expand on?
A: Not a whole lot, honestly. I'd say a few improvements on what you already have, but not by a lot, as well as maybe one or two new techniques. Let's not do a major overhaul, because that would then disrupt your rank, which will not change in the move. As for weapons, …

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Miles Seiler
Knight of the Sunlit Kingdom
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PostSubject: a new shop   Wed Apr 07, 2010 3:44 pm

well as skye said to get done i am posting a topic based off my idea for a shop where Miles is the shop owner.

first this shop would specialize in two types of purchases, one being the basic shaped weaponry and equipment made permanent in their form via miles's permanency tactic. and the second being a genetic modification with the details below


-first Miles would place a bit of his tar within or on someone who wished to be modified and judge if the body could handle it (aka to avoid overpowered abilities)

-next he would size up the cost and anything else that is needed to know (example: size, new organs needed, etc)

-third he would go through with the modification there after collect pay

-fourth and final he would collect pay then after being paid make the modification permenent and no longer under Miles's control


i have yet to think up a non corny store name but skye wishes to see a census of other people's opinions on this before making a decision
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Ezekiel
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PostSubject: Re: a new shop   Wed Apr 07, 2010 3:48 pm

I approve of this....and I like the genetic mods too....you should call them "Implants"....sounds cool.... Smile
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Miles Seiler
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PostSubject: Re: a new shop   Wed Apr 07, 2010 3:50 pm

nah implants makes me think of breast implants for some reason i wouldn't be able to take the job in character seriously XDDD (blame MANswers for this thinking XD)
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Ezekiel
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PostSubject: Re: a new shop   Wed Apr 07, 2010 4:09 pm

Nice....I was more thinking of KOTOR 2....they had boosters called Implants that act much like those would.....And hey, why couldn't you do something like that.....its a modification of the body....XD
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Hilden Alderon
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PostSubject: Re: a new shop   Wed Apr 07, 2010 4:12 pm

sadly that is possible XD curse you ezekiel for bringing that up XD
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Ezekiel
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PostSubject: Re: a new shop   Wed Apr 07, 2010 4:13 pm

Hehehehehe.... Very Happy Your shop will never be the same....
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Hilden Alderon
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PostSubject: Re: a new shop   Wed Apr 07, 2010 4:16 pm

all because of you *gives evil eye* XD
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Skye Silverclaw
King of the Sunlit Kingdom
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PostSubject: Re: a new shop   Wed Apr 07, 2010 6:57 pm

Yup, approve'd. We talked about it in PM, so no need to fill this post with comments.

*stamps approval and moves on to the next item in the pile of paperwork*

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Miles Seiler
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PostSubject: Re: a new shop   Wed Apr 07, 2010 7:21 pm

woot! now if only Miles was concious! XD
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Toctys

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PostSubject: Re: a new shop   Wed Apr 07, 2010 7:27 pm

alls miles needs is a hug to wake him
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Miles Seiler
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PostSubject: Re: a new shop   Wed Apr 07, 2010 7:31 pm

actually he is in a temporary coma because of domo's ether thingie move
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Toctys

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PostSubject: Re: a new shop   Wed Apr 07, 2010 7:31 pm

damn domo !!!!!!1 lol we love his anger
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Miles Seiler
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PostSubject: Re: a new shop   Wed Apr 07, 2010 7:36 pm

*is keeping his words to himself about it* XD
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Abari Yatsutoru
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PostSubject: Re: a new shop   Wed Apr 07, 2010 8:36 pm

Soooooo your making an armory....it wont be like mines
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Miles Seiler
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PostSubject: Re: a new shop   Wed Apr 07, 2010 9:17 pm

half wrong....the main product he sells is genetic modifications he only sells basic equipment on the side as a bonus profit
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Ezekiel
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PostSubject: Re: a new shop   Wed Apr 07, 2010 9:44 pm

Oh....domo... *shakes head in sadness* Poor Miles, didn't even see it coming...
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Miles Seiler
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PostSubject: Re: a new shop   Wed Apr 07, 2010 10:10 pm

well look at the bright side. i get more time to think up a name. now we shouldn't be spamming anymore XD
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Taz
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PostSubject: Re: a new shop   Tue Apr 27, 2010 6:30 pm

Id like to hold off for a little bit on shops and such until I can come up with a viable economic system. Our economy is kinda dead, and Id like to come up with a way to keep it alive in the future. Wont be too long, Im done with finals this week, then Ill get too it. Does anyone mind? Sorry if its an inconvience..

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Miles Seiler
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PostSubject: Re: a new shop   Tue Apr 27, 2010 6:35 pm

i dont mind although i do want to run the store asap so i offer my help as much as needed
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