Escellsia

A realm both vast and mysterious, largely unexplored by the people who inhabit it. While Guilds build men into masters and Nations continue their disputes, one would be a fool to assume that it is Kings who rule these lands...
 
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And That's a Wrap
Sun May 30, 2010 12:18 am by Kami
This website is now officially closed. All topics must be finished, and all character must register on the New Website All ranking exams will be finished and ranked by a seperate proctor, and all money will be reset to $200 for everyone in order to make way for the new currency system, coming soon.

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Your Site-Moving Questions, Answered~!
Wed May 26, 2010 3:12 pm by Kami
We've been getting a good amount of questions regarding the move and the time skip that the move will created for all characters. So here are a few general questions, along with their answers, and of course feel free to post any more concerns you have here.


Q: What abilities or weapons will we be able to add or expand on?
A: Not a whole lot, honestly. I'd say a few improvements on what you already have, but not by a lot, as well as maybe one or two new techniques. Let's not do a major overhaul, because that would then disrupt your rank, which will not change in the move. As for weapons, …

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 Tsuna's tech's and stuff

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Tsuna-Fish
Genin of the Swamps
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PostSubject: Tsuna's tech's and stuff   Mon Jan 04, 2010 2:25 pm

note i do know some of these i cannot use as a genin I'm just listing them

Archery tech's with weapon

Spoiler:
 

CUSTOM JUTSUS

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CANON JUTSU'S

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BLOODLINE

Spoiler:
 

TAIJUTSU

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FIGHTING STYLE
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Last edited by Tsuna-Fish on Mon Jan 04, 2010 2:46 pm; edited 1 time in total
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Skye Silverclaw
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PostSubject: Re: Tsuna's tech's and stuff   Mon Jan 04, 2010 2:36 pm

Impressive, honestly. Admittedly I've only glanced over these but it looks like you put some serious effort into this assortment.

Unfortunately though, your current rank seems a bit low to host all of these techniques, or cast them at the magnitude you have set right now. Remember that all beginning members start at a one-star rank, the equivalent to a Genin, and therefore are relatively weak.

What you can do is save this entire list in a word or text document elsewhere, and use it for reference as you gain skill and ascend our ranks. That'll prove best for coordinating what you learn when, etc. For point of reference, I'd say this entire list is applicable for a minimum of 3rd Rank, or five stars. So you're still 4 ranks away from being able to have this full list.

I'm really sorry to make you do this, cause I can see that it's taken a while to write and come up with. But not all is lost, and we'll help you regain this full list along the way. For now though, can you make a shorter and weaker assortment of techniques so that it fits your beginning rank?

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Tsuna-Fish
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PostSubject: Re: Tsuna's tech's and stuff   Mon Jan 04, 2010 2:40 pm

yea sure i can but such asthe high level hand to hand combat stuff or taijutsu can that be allowed as most of these ae based off of real attacks that can be mastered by a normal person with enough effort also the arrows can easily be made so may i keep those?
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Skye Silverclaw
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PostSubject: Re: Tsuna's tech's and stuff   Mon Jan 04, 2010 2:42 pm

Right, those sound basic enough for a beginning rank. Use your own judgment to determine what can and can't be used right now, and we'll take care of the rest~

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Tsuna-Fish
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PostSubject: Re: Tsuna's tech's and stuff   Mon Jan 04, 2010 2:47 pm

edited o.o
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Skye Silverclaw
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PostSubject: Re: Tsuna's tech's and stuff   Mon Jan 04, 2010 2:52 pm

Great, the only other thing I wanna point out is the Bloodline effects. Can we say that second stage can't be unlocked till 5th Rank, and final stage can't be unlocked till say.. 3rd rank?

Other than that you should be fine~

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Tsuna-Fish
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PostSubject: Re: Tsuna's tech's and stuff   Mon Jan 04, 2010 2:53 pm

*shrugs* ok never liked the second stage much anyways xD
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